Main character exploration for an indie game project. The study builds on earlier environment work from the same project, translating the established visual language into a protagonist through iterative sketching, first on paper and later developed digitally and refined in Photoshop.
01 // Parallel Opposites
Tools: Paper & digital sketching (Sketchbook), Adobe Photoshop
02 // Unnamed
Tools: Digital sketching, AI-assisted image generation, Adobe Photoshop
A comic set in a post-apocalyptic world shaped by an unexplained gravitational anomaly, where collapsed architecture and suspended bodies redefine the relationship between space and movement. The visual narrative relies on dramatic compositions and a monochromatic treatment to reinforce the sense of estrangement.
Roy Lichtenstein inspired Digital sketch, later developed in acrylics. The piece draws from pop art visual language to convey a sense of emotional overload, using repetition, framing, and exaggerated expression as a direct response to an overwhelming internal state.
03 // Too Much
Tools: Digital sketching, Adobe Photoshop, Accrylics